From the syllabus: This course will act as an introduction to a variety of modes of thinking, methods of work, and scapes of operation. The purpose will be to begin to develop a critical practice which considers materiality, vituality, time and space. The studio will be rhizomic; it will form two interlocking groupings in order to expand the intellectual and creative cross connections. In this way, the studio as a whole will develop its own language and share a set of discoveries both conceptual and material.
Learning objectives for the studio include the ability to: use design thinking skills; demonstrate architectural design skills; devise ordering systems; and explore and interrogate representational methods.
With Carrie Furnace as the site for the first half of the semester, I compiled historical and technical research to form the basis of their understanding of this complex industrial history. This living document was constantly evolving and added to as the students discovered more layers on their own. This lecture was used to introduce the resources available and to get the students to start asking: How do we use history?
Read on for examples of student work from this (wild) semester. Click on links to see more detailed assignment sheets.
1.0 Mass+Mess
1.1 Drawing a Time Capture: Two hours to describe the path of a fly.
1.2 Idea of First Reading: Finding ways to diagram meaning behind an architectural reading.
1.3 Carrie Furnace, Rankin, PA: On-site analytical drawings.
1.4 Analytical Transformation: Animation of charcoal drawings.
1.5 Discovering Clay Behavior: Documentation of the forming and re-forming a new material.
1.6 Systemic Shift: Physically animating the clay to reflect a series of action words.
1.7 Being moved: Continued documentation and iteration of movement through clay.
1.8 4-D representation: Discovering ways to measure, plot, and draw movement through clay.
2.0 Skin+Machine
2.1 Creating a Skin: Shifting to the scale of the body, utilizing clay models as armature to cast a papier mache skin.
2.2 Projecting a Creature: Finding a creature in the unrolled, flattened skin.
2.3 Specify the Species: Describing the creature, its habitat and social behavior, while creating measured drawings of the skin.
2.4 Move into Cyborgs: Pairs of students to re-combine skins in a new 3D form.
2.5 Translating Senses: Designing mechanical devices to enact a critical attenuation of human powers, a prosthetic device for two simultaneous human bodies.
2.6 Mock-up Proposal: Full-scale mock-ups of the participatory prosthetic devices.
2.7 Final Design: Developing devices through collaged drawings.
2.8 Carrie Performance: Performing the participatory prosthetic devices, and documenting the event.
3.0 Arcology
3.1 Structure in Sticks: Group charette assembling piles of wood sticks into towering and cantilevering structures.
3.2 Collective Species Research: Researching new creature client needs.
3.3 Measured Nest Drawing: Drawing a plan and section of existing creature client habitats.
3.4 Stick Exercise II: Continued study in joint and assembly of sticks.
3.5 Refining the Nest Drawing: Looking more closely at how creatures construct their nests, plans and sections.
3.6 Geographical Location: Choosing and researching an appropriate site for their creature.
3.7 Re-Model: Iterative model construction of a space for both creature and keeper.
3.8 Further Figure: Human-scale wall drawing exploring the spatial interaction between creature and keeper.
4.0 Colony
4.1 Site Selection and Section